PUBLICATIONS and PRESENTATIONS
On-Board Mining in the Sensor Web. American Geophysical Union 2004 Fall Meeting. 2004 .
. ADaM: A Data Mining Toolkit for Scientists and Engineers. Computers & Geosciences. 2005 ;31:607-618.
. Linked Environments for Atmospheric Discovery (LEAD): Architecture, Technology Roadmap and Deployment Strategy. AMS Annual Meeting; 21st International Conference on Interactive Information Processing Systems (IIPS) for Meteorology, Oceanography, and Hydrology; 14th Symposium on Education. 2005 .
Mining and Analysis of Traffic Safety and Roadway Condition Data. In: Traffic Research Forum 2005 Conference. Traffic Research Forum 2005 Conference. ; 2005.
. The Observe-Orient-Decide-Act (OODA) Model For Strategic Game AI. In: The 6th International Conference on Computer Games: AI and Mobile Systems (CGAIMS 2005). The 6th International Conference on Computer Games: AI and Mobile Systems (CGAIMS 2005). Louisville, KY; 2005.
. Service-Oriented Environments in Research and Education for Dynamically Interacting with Mesoscale Weather. IEEE Computing in Science & Engineering. 2005 ;7:24-32.
Bird's Eye View of Data Mining in Geosciences. In: Geoinformatics: Data to Knowledge. Geoinformatics: Data to Knowledge. Geological Society of America Special Paper 397; 2006.
. Real-time target tracking with binary sensor networks and parallel computing. In: IEEE International Conference on Granular Computing. IEEE International Conference on Granular Computing. Atlanta, GA; 2006.
. ADaM-IVICS: A software tool to mine satellite data. 87th AMS Annual Meeting. 2007 .
. Architecture for an integrated real-time air combat and sensor network simulation. In: SPIE Defense and Security Symposium 2007. SPIE Defense and Security Symposium 2007. Orlando, FL; 2007.
. Comparing Optimization Methods for Wargame AI Strategies. In: The 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2007). The 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2007). Louisville, KY; 2007.
. A data fusion algorithm for large heterogeneous sensor networks. In: International Conference on Wireless algorithms, Systems and Applications. International Conference on Wireless algorithms, Systems and Applications. Chicago, IL; 2007.
. Efficient Parallel Computation of Inverse Document Frequency Features for Text Mining. In: The 2007 International Conference on Data Mining (DMIN 07). The 2007 International Conference on Data Mining (DMIN 07). Las Vegas, NV; 2007.
. Real-time target tracking simulations in large disparate sensor networks. In: SPIE Defense and Security Symposium 2007. SPIE Defense and Security Symposium 2007. Orlando, FL; 2007.
. Sensor networks and network sensibility. In: SPIE Defense and Security Symposium 2007. SPIE Defense and Security Symposium 2007. Orlando, FL; 2007.
. Use of Genetic Algorithms to Refine Military Tactics and Game the System. In: EUROSIS GAMEON-NA 2007. EUROSIS GAMEON-NA 2007. Gainesville, FL; 2007.
. ADaM Services: Scientific Data Mining in the Service Oriented Architecture Paradigm. In: Data Mining Techniques in Grid Computing Environments. Data Mining Techniques in Grid Computing Environments. Wiley Publication; 2008.
. Large-Scale Sensor Network Simulations for Air Defense Studies. In: Emerging and Enabling Technology Conference. Emerging and Enabling Technology Conference. Huntsville, AL; 2009.
. Spyglass: A System for Ontology Based Document Retrieval and Visualization. In: The 22nd International FLAIRS Conference. The 22nd International FLAIRS Conference. Sanibel Island, FL; 2009. Available from: http://www.aaai.org/ocs/index.php/FLAIRS/2009/paper/view/17
. Object Oriented Artificial Intelligence for Wargames. In: The 15th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2010). The 15th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2010). Louisville, KY; 2010.
. Visualizations for the Spyglass Ontology Based Information Analysis and Retrieval System. In: The 48th ACM Southeast Conference. The 48th ACM Southeast Conference. Oxford, MS; 2010.
. Rule Learning Approaches for Symmetric Multiplayer Games. In: The 16th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2011). The 16th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games (CGAMES 2011). Louisville, KY: IEEE; 2011.
. Data Prospecting–A Step Towards Data Intensive Science. IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing. 2013 ;6(3):1233-1241.
. Polaris: A Discovery Engine for Big Data. IGARSS. 2013 .
. A GPU-Accelerated Approach for Feature Tracking in Time-Varying Imagery Datasets. IEEE Transactions on Visualization and Computer Graphics. 2016 .
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